{"id":170,"date":"2008-03-15T06:56:13","date_gmt":"2008-03-15T11:56:13","guid":{"rendered":"http:\/\/localhost:8888\/index.php\/beamrider\/"},"modified":"2014-02-22T15:34:58","modified_gmt":"2014-02-22T20:34:58","slug":"beamrider","status":"publish","type":"page","link":"https:\/\/www.rickandviv.net\/index.php\/intellivision-games-on-an-arcade-cabinet\/beamrider\/","title":{"rendered":"Beamrider"},"content":{"rendered":"<div class=\"imagelink\">\n<a href=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_1.jpg\" rel=\"thumbnail\" title=\"\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_1.thumbnail.jpg\" width=\"300\" height=\"180\" alt=\"beamrider_1.jpg\" class=\"imageframe imgalignleft\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_2.jpg\" rel=\"thumbnail\" title=\"\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_2.thumbnail.jpg\" width=\"300\" height=\"180\" alt=\"beamrider_2.jpg\" class=\"imageframe\" \/><\/a>\n<\/div>\n<p class=\"intvrating break\">Arcadeability: 5, <a href=\"http:\/\/www.intvfunhouse.com\/games\/beam.php\">Intv Funhouse review<\/a>, <a href=\"http:\/\/www.intellivisionlives.com\/bluesky\/games\/credits\/activision.shtml#beamrider\">BSR&#8217;s Beamrider info<\/a><\/p>\n<p class=\"intvrating_key\">Follow <a href=\"https:\/\/www.rickandviv.net\/index.php\/intv-game-review-ratings\">this link<\/a> for info about the review system. 1 = Terrible, 5 = Awesome!<\/p>\n<p>My brother and I did not have this game back in the day.  But I think I would have really liked it.  It&#8217;s a very fun game.  Although none of the &#8220;official&#8221; writeups (BSR site, interviews I&#8217;ve read, etc.) talk about this game being inspired by or a clone of Tempest, it sure looks like a Tempest-ish game to me.  The color scheme alone puts me into a Tempest-y mood.<\/p>\n<p>It falls into the category of vertical scrolling left-to-right shooters (Space Invaders, et al).  The action is pretty fast paced and the &#8220;plot&#8221; of the game is decent enough, I guess: you&#8217;re fighting off invaders along a protection grid.  It isn&#8217;t quite as generic as just non-descript fighter shooting non-descript enemy fighters.<\/p>\n<p>The grid movement really does a decent job of fooling the eye that you&#8217;re moving forward.  When each level is beginning the effect of speed changing is pretty good.  It reminds me somewhat of the 3D effects in Star Strike.<\/p>\n<p>The game has enough different enemies to throw at you to keep it from getting too boring.  And it is broken up into &#8220;waves&#8221; of sorts (you&#8217;re fighting in different sectors) with a sentinel craft that you can hit between waves &#8212; very reminiscent of the mother ship from Space Invaders.<\/p>\n<p>The responsiveness to the controls is crisp and exact.  I give this game an arcadability rating of 5.<\/p>\n<div class=\"imagelink\">\n<div class=\"imageframe imgalignleft\" style=\"width:300px;\"><a href=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_3.jpg\" rel=\"thumbnail\" title=\"Ready to launch out onto the protection grid\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_3.thumbnail.jpg\" width=\"300\" height=\"180\" alt=\"beamrider_3.jpg\" \/><\/a><\/p>\n<div class=\"imagecaption\">Ready to launch out onto the protection grid<\/div>\n<\/div>\n<div class=\"imageframe imgalignleft\" style=\"width:300px;\"><a href=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_4.jpg\" rel=\"thumbnail\" title=\"Fighting on the grid\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/beamrider_4.thumbnail.jpg\" width=\"300\" height=\"180\" alt=\"beamrider_4.jpg\" \/><\/a><\/p>\n<div class=\"imagecaption\">Fighting on the grid<\/div>\n<\/div>\n<\/div>\n<h2 class=\"break\">Controls mapping<\/h2>\n<p>The controls mapping for this game is very simple.  Just left and right cursor mapping to E and W on the INTV controller and two arcade buttons mapped to one set of top and bottom side action buttons.  The arcade.kdb configuration is fine for this game.<\/p>\n<h2>How does it compare to the original arcade game?<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rickandviv.net\/wp-content\/uploads\/2008\/03\/tempest.jpg\" width=\"184\" height=\"244\" alt=\"tempest.jpg\" class=\"imageframe imgalignright\" \/><\/p>\n<p>This game seems to be a pretty decent attempt at a Tempest clone.  And it works pretty well.  It lacks the number of enemies that Tempest throws at you, but the action is pretty fast paced (a bit of a rarity among Intellivision titles).<\/p>\n<p>It doesn&#8217;t have the concept of a &#8220;top&#8221; of the well like Tempest does, so there aren&#8217;t any baddies that reach the top and march around the edge to attack you.  That makes the game more of a standard shooter than Tempest.<\/p>\n<p>But you have three torpedos that remind me of the super zapper from Tempest.  They don&#8217;t blow up everything on the screen, they&#8217;re just unblockable.  I think the parallels are strong enough to call this &#8220;Tempest on the Intellivision.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Arcadeability: 5, Intv Funhouse review, BSR&#8217;s Beamrider info Follow this link for info about the review system. 1 = Terrible, 5 = Awesome! My brother and I did not have this game back in the day. But I think I would have really liked it. It&#8217;s a very fun game. Although none of the &#8220;official&#8221; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":3,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-170","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/pages\/170","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/comments?post=170"}],"version-history":[{"count":6,"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/pages\/170\/revisions"}],"predecessor-version":[{"id":2497,"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/pages\/170\/revisions\/2497"}],"up":[{"embeddable":true,"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/pages\/3"}],"wp:attachment":[{"href":"https:\/\/www.rickandviv.net\/index.php\/wp-json\/wp\/v2\/media?parent=170"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}